Field troublesPosted: February 13, 2015
Coming up to the end of this current Field module on “The Internet of Things”, I’ve found myself running into a few problems. My main issue is that there is no clear direction in the project brief, which while I appreciate this is to allow people to go in any creative direction that they wish, I think having no direction at all leaves me lost for any sense of purpose. The internet of things, and use of technology and coding within art and design is an upcoming field which is both exciting and interesting, yet all the examples and research I have looked at are all outside the realms of my capabilities, or of little to no consequence. Not only do many of these processes have a high barrier to entry in my opinion (coding especially), my main problem is not being able to see any useful outcome that I can work towards. While I can see that all of the things we have looked at are useful skills that can be applied in a variety of ways, I can’t necessarily visualise an artistic application that I can apply to my own practice. If I were thinking very ambitiously there are many ways in which technology could be used in my work, but I don’t think any of these ideas are feasible for someone of my knowledge level, and I don’t even necessarily know if my ideas are practical in real life.
However, the one area in which I feel I may be able to integrate the internet of things organically into my work is directly leading on from my last Field project, Interaction Design, and I can think of a variety of ways in which I could use technology in enhancing my “rumblebee” final outcome. I will have to consult with my tutors whether this will be allowed, to combine two field projects into one outcome or whether I will be expected to produce two separate objects, in which case I will have to start from square one.